Each match will be led by a referee, except for the board games. Which team should deliver the referee is stated on the match schedule. The referee will always be delivered by a team that doesn’t have to play that round, so also make sure to look up when your team has to referee. In case of a no-show of the referee, this must be noted on the scoresheet. For each time this is the case, one point will be subtracted in the final results of the concerning study association. When the match has ended, the referee hands in the scoresheet to the field manager in the scoresheet box. In absence of a scoresheet, the final score will be noted as 0-0, and one point will be subtracted in the final results of the referee’s student association.
When a team is at least 5 minutes late, or doesn’t show up at all, the game is automatically won by the opponent, with a score equal to the largest difference within that poule on that day. Winning a match will get a team three points, a draw is worth one point and a lost game is worth none. For card games, a different system of scoring is applied.
The final ranking within a poule is determined by the amount of points earned. The highest scoring team of an association will count for the score of their association. If this appears to be the same, the special activity will count as a more important factor for the score and the association which did better at the special activity wins.
If problems occur regarding the score of a game, it is expected that the participants try to find a solution. Should this fail, the concerning field manager should be asked for help. In case help from the field manager still doesn’t lead to a solution, the organization should be asked for help.
- You should bring indoor sport shoes
- For the game, a traditional basketball court is used, including the regular free throw line, 2-point line and a no-charge semi-circle underneath the basket.
- The team that comes first on the game sheet will get first ball possession.
- Every shot from within the arc is awarded 2 points.
- Every shot from outside the arc is awarded 3 points.
- Every free throw (given after a serious offense) is awarded 1 point. Generally, one free throw is awarded at a serious offence. However, if the foul is committed at a shooter, multiple free throws are awarded: 2 for a 2-pointer shot and 3 for a 3-pointer shot.
- After a goal the non-scoring team resumes the game by passing or dribbling the ball into the arc. The other team is then not allowed to play for the ball in the no-charge area under the basket.
- After an unsuccessful field goal or free throw, the offensive team may continue to attempt to score.
- A player is considered outside the arc when both his feet are in or on the arc line.
Basketball at the ONCS 2022 is played 6v6. Further rules are based on the rules of the FIBA. The most important rules are:
Own supplies to bring: None
You’ll play a variety of games: Rummikub, 30 seconds, Codenames, Trivial Pursuit, Qwixx, Sequence & Jungle Quartets. These games will be in Dutch, so understanding of the Dutch language is strongly advised. All games will be played in duos and depending on the game two or three duos will battle each other. The winning duo scores points. Exact rules for each game and adjustments to a duo format will be available on the ONCS itself.
Own supplies to bring: outdoor sport shoes
Own supplies to bring: indoor sport shoes
The game is played with two balls. The game starts with each team having one of the two balls.
The game is played on a court with two halfs, each team has one half. In the middle of each half, an obstacle is situated to hide behind. You are not allowed to move the obstacle.
You are not allowed to walk holding a ball
Dodgeball is played with a backline. This means that if you are hit, you are allowed to stand behind the sidelines and backline of the opposing team and try to hit opponents.
Once you are out of the main court, you remain behind the opposing team’s side and back line for the rest of the game. You may NOT return to the main court when you hit someone.
It is allowed to catch a ball, this ‘outs’ the player who threw the ball.
Hitting above the shoulders and ‘via-via’ (after touching for example a wall, other person or the ground) does not count as an ‘out’.
It is allowed to block a thrown ball with another ball.
Crossing the center line or one of the outer lines means you are out. An exception is made for crossing the outer lines to get back a ball.
The game is finished when all participants of one team are eliminated out of the main court, which results in a win for the team that is left standing. If the time is up, the winner is the team that has the most people left in the main court.
For scoring: note the amount of people left standing for each team at the end of the playing round.
Own supplies to bring: Outdoor sport shoes
Football is played under the rules of the Koninklijke Nederlandse Voetbal Bond. Most important rules and exceptions on the KNVB rules are:
Own supplies to bring: Indoor sport shoes
Handball is played under the rules of the International Handball Federation (IHF). The most important ones are:
Own supplies to bring: Outdoor sport shoes
A team consists of at least 3 and at most 6 players. Every round, they divide six throw-sticks among them.
The field consists of two halfs. In the middle of the field, between the two halfs, stands the (wooden) king. On the baseline of both teams, five kubbs (wooden blocks) are placed.
A stick is always thrown while standing behind the baseline. This baseline may, however, move during the game (see below)
The team that is team 1 on the scoresheet starts throwing.
Each round, a team throws its six sticks. The goal is to knock down the kubbs on the half of the other team.
A stick must always be thrown underhand (“onderhands¨) and with the tip towards the kubb. Throwing horizontally is not allowed.
If one team knocks down one or more kubbs on the baseline, the other team starts its next round by throwing the knocked over kubbs to the opponent’s half. If a kubb is misthrown (on the own half or out of field), the team gets one retry. If a kubb is misthrown twice, the other team places the kubb wherever they like (but at least one stick away from the king)
If a standing field kubb is knocked down, it is taken out of the game. It should not be thrown back to the opponent’s half again.
A team may only knock down kubbs on the opponent’s baseline after all standing field kubbs are knocked down.
If at the end of a round one or more standing field kubbs remain on the half of the other team, the front kubb indicates the new baseline. In the next round, the other team may now throw their sticks while standing behind this new baseline. Any kubbs, however, must always be thrown while standing behind the original baseline.
If no kubbs remain on the opponent’s half, a team may knock down the king. This must be done while standing behind the original baseline.
The team that knocks down the king wins. If time runs out before that, the winning team is the team with the most kubbs (baseline kubbs + standing field kubbs) on its half. If at any point in the game a team knocks down the king invalidly, the other team wins.
Petanque is played 3v3 on an official Petanque Court under the rules of the Dutch Jeu de Boules Association (NJBB).
Before the game, a circle with a diameter of approximately 40 cm is drawn on the court. All players have to throw while standing in the circle.
Each player throws two balls. This means that each team has 6 balls in total.
The team that is team 1 on the scoresheet starts by throwing the but (small ball) approximately 6 to 10 meters away from the circle.
The team that throws the but also throws the first ball. The second ball is thrown by the other team.
After the second ball, every next ball is thrown by the team that is the furthest away from the but. If a team has thrown all six balls, the other team throws all the balls it has left.
At the end of each round, points are scored for each ball that is closer to the but than the opponent’s closest ball.
The winning team draws a new circle around the but and throws the but to start the next round.
When the time is up, the current round can be finished. The team that scored the most points wins.
Own supplies to bring: Outdoor sport shoes
Each team consist of seven players
Ultimate Frisbee is played on ⅓ of an outdoor field and consists of two endzones and the playing field between them.
The game starts with all players in their own endzone. When the referee throws the frisbee towards the middle of the field, the players are allowed to run.
When a player has the frisbee, he is not allowed to move
If a frisbee lands on the ground or flies outside the field, the other team (that didn’t touch the frisbee last) gets a free throw where the frisbee landed or on the sideline
If a player holds the frisbee for more than 10 seconds, the other team gets a free throw.
Physical contact is not allowed
A point is scored when a team catches the frisbee in the endzone of the other team
When a point is scored, the teams switch endzone and the scoring team gets to attack again, starting from their new endzone.
The team that scores the most points wins.
Beach volleyball is played under the rules of the Dutch Volleyball Association (Nevobo). The most important rules and any exceptions are: