Sports

Sports

General rules

Each match will be led by a referee. Which team should deliver the referee is stated on the match schedule. In case of a no-show of the referee, this must be noted on the scoresheet. For each time this is the case, one point will be subtracted in the final results of the concerning student association. When the match has ended, the referee hands in the scoresheet at the field manager in the scoresheet box. In absence of a scoresheet, the final score will be noted as 0-0, and one point will be subtracted in the final results of the referee’s student association.

When a team is at least 5 minutes late, or doesn’t show up at all, the game is automatically won by the opponent, with a score equal to the largest difference within that poule on that day. Winning a match will get a team three points, a draw is worth one point and a lost game is worth none. For card games, a different system of scoring is applied.

The final ranking within a poule is determined by the amount of points earned. If multiple teams earned an equal amount of points, the goal difference is decisive. Should this be equal, the following will be reviewed in succession: goals in favour, goals against and the reciprocal result. When the rules do not suffice, the organisation will decide.

If problems occur regarding the score of a game, it is expected that the participants try to find a solution. Should this fail, the concerning field manager should be asked for help. In case help of the field manager still doesn’t lead to a solution, the organisation should be asked for help.

 

Football (7 players, 2 reserves)

Rules football

Number of players: 7.
Number of back-up players: 2.
Own supplies:  None.
Location: Outdoor field.

Rules:

Soccer is played under the rules of the Koninklijke Nederlandse Voetbal Bond.

Most important rules and exceptions on the KNVB rules are:

  • Each team consists of 7 players, one of whom must be the goalkeeper.
  • There is no changing of sides.
  • There is no offside.
  • Switching players is allowed at any moment during the game.
  • When switching players, a player should enter the field on the location his/her teammate leaves the field.

 

Beachvolleyball (2 players, 2 reserves)

Rules beachvolleyball

Number of players: 2.
Number of back-up players: 1.
Own supplies: Flip flops are recommended.
Location: Beach fields.

Rules:

Beach volleyball is played according to the rules of the Nederlandse Volleybal Bond.

The most important differences with normal volleyball are:

  • Only two players per team play the game.
  • You are only allowed to have ‘hard contact’ with the ball after the ball comes over the net. That means no blocking. The referee decides about other cases, as playing upper-hand can also be done with hard contact.

 

Volleyball (6 players, 2 reserves)

Rules volleyball

Number of players: 6.
Number of back-up players: 2.
Own supplies: Indoor sports shoes.
Location: Sporthal 1.

Rules:

Volleyball is played according to the rules of the Nederlandse Volleybal Bond.

Most important rules and exceptions on the Nevobo rules are:

  • A player can only touch the ball once per time the ball is on their team’s side. Blocking is not counted as a first contact with the ball.
  • Each team cannot have more than 3 contacts with the ball.
  • It is not allowed to touch the net or to hinder the opponent under the net.
  • When service is received, players should change position before serving the ball.
  • Switching players is allowed at any moment during the game.
  • Score is counted in points continuously, not in sets.

 

Bounceball (Knotsbal) (4 players, 2 reserves)

Rules bounceball
Number of players: 4.
Number of back-up players: 2.
Own supplies: None.
Location: Sporthal 2.

Rules:

Bounce ball is played under the rules of A.D.S.K.V. Slagvaardig.

Most important rules and exceptions on the rules are:

  • The ball may not be played actively with any body part.
  • The ball may not be played when the player touches the ground with more than the feet.
  • The player may only play when he/she holds the ‘knots’.
  • If the ball leaves the field, the team that did not hit the ball last may start from the location where the ball left the field.
  • It is not allowed to have physical contact.
  • Switching players is allowed at any moment during the game.

 

Basketball (5 players, 2 reserves)

Rules basketball
Number of players: 5.
Number of back-up players: 2.
Own supplies: None.
Location: Outdoor basketball field.

Rules:

Basketball is played according to the rules of the Nederlandse Basketbal Bond.

The most important rules are:

  • Once you receive the ball, you are only allowed to start dribbling once.
  • It is not allowed to hit the ball out of another player’s hands.

 

Beachhandball (4 players, 2 reserves)

Rules beachhandball

Number of players: 4.
Number of back-up players: 2.
Own supplies: Flip flops are recommended.
Location: Beach fields.

Rules:

Beach handball is played according to the rules of the International Handball Federation.

The most important rules are:

  • It is only allowed to hold the ball for up to three seconds, also when it’s lying on the floor.
  • It is only allowed to take a maximum of three steps with the ball.
  • Diving for the ball when it is on the ground is permitted and encouraged.
  • It is not allowed to have the ball while you and your team are not attempting to attack the opponent’s goal to score a point.
  • The team with the most points wins.

 

Frisbee (5 players, 2 reserves)

Rules frisbee

Number of players: 5.
Number of back-up players: 2.
Own supplies: None.
Location: Outdoor field.

Rules:

Frisbee is played according to the rules of Ultimate Frisbee, drafted by the Nederlandse Frisbee Bond.

The most important rules and exceptions on the NFB rules are:

  • At both ends of the field is the so called ‘end-zone’. In these areas, points can be scored.
  • The goal is to catch the frisbee in the end-zone of the opposite party, which will get your team one point.
  • During kick-off, both teams start at the front line of their own end-zone. The team that has just scored a point throws the frisbee as far as possible, in the direction of the opponent’s end-zone. The opponent is allowed to hit/slap the Frisbee out of the air, then they can start the attack.
  • When the frisbee is caught or picked up, it should be thrown within 10 seconds.
  • It is not allowed to have physical contact.
  • Each time a point is scored, teams switch game halves.
  • The frisbee is in the field when it doesn’t touch the ground or is caught inside the lines. So, if it touches the outer lines, the frisbee is out of the field.
  • If the frisbee is caught by the other team, touches the ground, gets outside of the field, or is hit on the ground, the team that was previously defending starts the attack from the spot where the action previously mentioned happened.
  • When switching players, a player should enter the field on the location his/her teammate leaves the field.

 

Belote (Klaverjas) (2 players)

Rules belote

Number of players: 2.
Number of back-up players: 1.
Own supplies: None.
Location: Sportscentrum canteen.

Rules:

  • There are two teams consisting of two players.
  • Only the cards 7, 8, 9, 10, J, Q, K and A are present in the game.
  • One player is the chairman every round, the chairman changes every round to the person to the left.
  • Every round, a new trump colour is turned from the non-participating cards, the chairman may start to stay if he/she plays or passes. After that the person to the left may say if he/she plays or passes and so on. The chairman may always start with the first card. If everyone passes, the chairman may choose the colour of the trump.
  • The first to say “play” plays with his team and needs to obtain more than half of the points.
  • The person left from the dealer plays the first card.
  • he asked colour must be played during a trick.
  • If the colour cannot be played, a trump must be played unless a teammate played the stronger card.
  • When trump is played, a stronger trump must be played, except when the asked colour can be played or the trump card is played by your teammate.
  • The order of the cards are (from highest to lowest rank):
  • Trump: J 9 A 10 K Q 8 7
  • Non-trump: A 10 K Q J 9 8 7

The tricks taken by each team are added to the team’s scoring declarations, according to the following table:

Trump suit Non-trump suits
J 20 A 11
9 14 10 10
A 11 K 4
10 10 Q 3
K 4 J 2
Q 3 9 0
8 0 8 0
7 0 7 0
  • Declarations can be made, if a sequence of 3 or 4 is present in a trick scoring respectively 20 and 40 points. Also, a declaration can be made if the couple K and Q is present of the trump colour, this earns 20 points.
  • The last trick brings 10 more points.
  • If the team who “plays” at least as many points as the other team, the taking team has made its contract, and both teams add their scores into their column. If the taker’s team’s points are less than those of the opponents, the takers are “dedans” (inside), and the opponents score 162 points plus the losing team’s declarations, if any, plus their own declarations.

 

Sjoelen (2 players)

Rules sjoelen

Number of players: 2.
Number of back-up players: None.
Own supplies: None.
Location: Sportcentrum canteen.

Rules:

Sjoelen is played with the rules of mastersofgames.com.

  • Participants from a team take turns throwing the disks at the holes, until all disks are used up.
  • The points are counted as following:
  • Scoring is based on the numbers of the compartments 1 – 4.  For each set of four disks constructed by taking one from each compartment, 20 points are awarded (i.e. 1 + 2 + 3 + 4 doubled).  After the sets of four disks have been removed and tallied, any remaining disks score the amount shown on their compartment.

 

Rummikub (2 players)

Rules rummikub
Number of players: 2
Number of back-up players: None.
Own supplies: None.
Location: Sportcentrum canteen.

Rules:

Rummikub is played according to the sheet of rules:

  • Before starting the game, all players take a piece and place this faced up on the table. Afterwards, all players put 14 pieces on their standard. The game starts with the player that has the table-piece with the highest value. Afterwards the game continues clockwise.
  • Two teammates sit across of each other with an opponent on each side.
  • Teammates are not allowed to inform each other, neither verbally nor non-verbally, what pieces they have on their standard.
  • The first pieces you put on the table, must form at least one set of 30 points in total (a joker is worth as much as the piece is replaces). Before this action, no individual pieces can be added to other series.
  • A set consists of at least 3 pieces with ascending numbers of the same colour or at least 3 pieces with the same number of different colours.
  • If a player cannot make a move, he or she draws a piece from the pile and his or her turn passes.
  • When someone has played all his or her pieces, that person can proclaim “Rummikub.” All points on the standards of the opponents are summed and all points of the teammate are subtracted. All points are indicated on the pieces; a joker is worth 25 points. The minimal amount of points in one round is 0, when the teammate’s points exceed the sum of points of the opponents. The points all go to the winner.
  • If there isn’t a winner at the end of a round of games, the points on the standards of teammates will be summed. Next, these points are settled as mentioned before, again, a minimum of 0 points is applied.

 

Dogdeball (Trefbal) (6 players, 2 reserves)

Rules dodgeball

Number of players: 5.
Number of back-up players: 1.
Own supplies: None.
Location: Sportzaal 1.

Rules:

  • Dodgeball at the ONCS is played with backline. Which means that if you are hit, you are allowed to stand behind the border lines of the opposing team. If you hit someone while behind the outer lines of the opposing team, you are allowed to re-enter the game. You are allowed to walk with the ball only when you are already out.
  • It is allowed to catch the ball, which ‘outs’ the player whom threw the ball.
  • Hitting above the shoulders and ‘via via’ (wall, other people, ground) does not count.
  • It is allowed to block a throw with another ball.
  • There are two balls, at the start of the game each team gets one ball and the referee starts the game.
  • The game is finished once all opponents are eliminated from the other side of the field.
  • Crossing the center line or one of the outer lines also means you are out.

 

Petanque (3 players)

Rules petanque
Number of players: 3.
Number of back-up players: 0.
Own supplies: None.
Location: Outdoor petanque field.

Rules:

Petanque is played under the rules of the FIPJP.

Most important rules and exceptions on the FIPJP rules are:

  • All balls must be thrown from within 50 cm of the starting point.
  • A game of rock-paper-scissors determines which team first throws the first target ball. The target ball should be thrown 5 to 10 meters away.
  • The first three balls are thrown by the team that threw the target ball.
  • The fourth to sixth balls are thrown by the team that did not throw the target ball.
  • The other balls are thrown by the team that is not closest to the target ball.
  • The winning team receives as many points as the number of balls closer to the target ball than the closest ball of the opponent.
  • The winning team may throw the next target ball and the game restarts. The location of the target ball becomes the new starting position.

 

Battleship (Zeeslag) (1 player)

Rules battleship
Number of players: 1.
Number of back-up players: None.
Own supplies: None.
Location: Sportcentrum canteen.

Rules:

The rules of battleship are included in the box.

 

Blind badminton (2 players, 1 reserve)

Rules blind badminton

Number of players: 2.
Number of back-up players: 1.
Own supplies: None.
Location: Sportzaal 2.

Rules:

Badminton  at the ONCS 2019 is played with the rules of Badminton Nederland.

The most important rules and exceptions are:

  • The version of badminton we play at the ONCS is a little different from usual badminton, as you may have guessed from the word ‘blind’. This means there will be sheets drawn over the badminton net which means you are not able to see the other side. Other than that, there are no differences with the rules for normal badminton.
  • Two players per team are in the field at any time.
  • Switching players is always allowed.